Sweet Home 3D

Sweet Home 3D Windows 7.5.17

Sweet Home 3D is a free interior design application that helps you place your furniture on a house 2D plan, with a 3D preview.

Download for Windows 7.5.17
Windows updated August 29, 2024
Free · Freeware
11,916 downloads
4.0

Use the arrow keys to choose a rating, then press Enter or Space to submit it.

Very good 1 user ratings
Listed in our directory since 2025
Developer: sweethome3d
Page updated August 10, 2026

Overview

Sweet Home 3D is an interior-planning program for drawing rooms, placing furniture, and viewing the same home as a three-dimensional scene. It works with a complete floor plan rather than one isolated room, and it can keep several levels in one project. Sweet Home 3D changes the plan, dimensions, materials, and object positions stored in its project. It does not edit a building photograph, calculate structural loads, or replace the construction drawings required by a contractor.

Trace the plan

A project can begin on an empty grid or over an imported image of an existing blueprint. The image remains a background guide. Sweet Home 3D asks the user to draw a line over a distance whose real measurement is known, then uses that value to scale the rest of the image. Choosing the wrong reference length makes every wall and room drawn afterward inaccurate, even when the objects appear aligned on screen.

Walls are separate objects with length, thickness, height, and endpoint connections. Rooms can follow the enclosed boundary made by those walls, or the user can draw each room point manually. A small gap or incorrect intersection can stop an automatic room from following the intended outline. Closing the boundary first avoids floors that spill into an adjacent space or ceilings that fail to appear.

Place real objects

Sweet Home 3D has a catalog of furniture, doors, windows, lights, stairs, and other objects. Dragging an item into the plan creates an object with coordinates, width, depth, height, angle, and elevation. The plan view handles exact placement, while the three-dimensional view reveals collisions and proportions that are hard to judge from above.

Doors and windows need the correct opening behavior so they cut into a wall instead of sitting in front of it. A staircase also does not create a correct opening merely because it occupies the right floor area. The stairwell and the levels above it still need a matching room or ceiling arrangement. Measurements should therefore be checked in the plan after each architectural object is placed.

Import furniture

Sweet Home 3D can add downloadable model libraries or import an individual model from common three-dimensional formats. The import wizard previews the object and asks which side is the front. It also sets the model’s real-world size, floor elevation, color options, and whether it can move. A model with the wrong front direction rotates awkwardly against walls, while an incorrect elevation can leave it floating or buried in the floor.

Imported models vary greatly in geometric detail and texture size. A highly detailed chair may look better close up but can make a large furnished project slower to navigate and render. Reusing lighter models for repeated objects keeps the scene responsive. An imported archive also needs its texture files arranged as the model expects; missing image references can produce blank surfaces.

Build by levels

Each level has an elevation, floor thickness, and default wall height. These values describe how floors stack, so changing one level can alter the apparent relationship between stairs, ceilings, and the level above it. Sweet Home 3D can display other levels as alignment guides, but the user still decides which walls and openings belong to each floor.

Dimensions and text annotations sit on the two-dimensional plan and help verify clearances. They do not constrain the model like parameters in a building-information system. Moving a wall can therefore invalidate a dimensioned furniture arrangement without showing an engineering warning. Recheck the important distances after changing the shell.

View the result

The three-dimensional pane updates as the plan changes. An aerial view rotates around the home, while a virtual visitor moves through it at a chosen eye height. Materials, lighting, compass direction, date, and time affect generated images. Those controls are useful for presentation, but the rendered light is a visualization rather than a certified daylight or energy calculation.

Sweet Home 3D can create a walkthrough video, print the plan, and export the scene as an OBJ model. Image and video output can take much longer than interactive navigation when the project has many lights, reflective materials, or detailed models. Saving the project before a long render protects the editable plan if the rendering process exhausts available memory.

Similar Apps